Criminally Underrated Games – Game Sack

December 8, 2019 | Articles, Blog | 100 Comments

Criminally Underrated Games – Game Sack


(Game Sack Theme) (logo booms) – Hello, and welcome to Game Sack. Let’s talk about some
criminally underrated games that hardly anyone ever talks
about for whatever reason. On Twitter, I asked you what games you thought were underrated,
and I got like 500 answers in the first six hours, or so. Of course, I can’t cover
those all in a single episode, so I’m gonna really milk this idea. (laughs) Anyway, some of these
games were already pricey before I’m talkin’ about ’em, so I don’t wanna hear anyone blaming me. If anything, hopefully
this raises awareness of these games’ existence,
so maybe they can be included in future compilations, or a
virtual console type of deal so everyone can play them far more easily than they can today. The first game I wanna talk about was only released digitally,
and I’ve mentioned it in that context before, but,
y’all need to play this more. (console beeps) – [Computer] Hard Corps Uprising. – How about Hard Corps Uprising, on the Playstation 3 and Xbox 360? The first thing you should know is that this is a Contra
game, and it takes place 20 years before the original Contra in the official timeline. It was developed by Arc System Works, whom you may know from
the Guilty Gear games. And, if you’re familiar
with them, you’ll recognize the really clean cartoon look of all the characters in the game. Everything is animated like a cartoon, or an anime as they call them in Japan. But, they’re still cartoons. Oh, I wonder how many of you are warming up your keyboards
in anger right now? (giggles) Anyway, it’s the signature
look from Arc System Works, and it runs in a native 1080p,
and at 60 frames per second. As far as the gameplay goes, it’s an evolution of the
classic Contra formula. Yeah, it’s a run and gun,
but it’s not as basic as the original games. You choose your character
in the beginning, and you can eventually unlock two more. At first, it feels pretty tough. You might not even make it to
the end of the first stage. You have a life bar, like
in the Japanese version of Contra Hard Corps on the Mega Drive. You can carry and switch
between two different weapons, and lock your direction while
moving or standing still. But, here’s the thing. Each time you play, you earn
CP, and you can use the CP to unlock abilities in the shop. There are tons upon tons
of things to unlock, here. I absolutely love this. It really keeps me playing. In fact, I’ve spent more time playing this than probably all other
Contra games, combined. You can even get stuff like a triple jump, and the ability to deflect bullets, and lots of other things. It gives me a reason to
keep playing, and yes, it can be a little grindy,
but honestly, I don’t mind. You can pretty much plow through the game once you’ve purchased
everything for a character, but by then, believe me, you’ve earned it. And it’s still no quick task
to get through the game, even when you’re totally powered up. Fortunately, you can select from any stage you’ve beaten so far, if you don’t wanna start
from the very beginning. Everything about this game is amazing, including the hard rockin’ music. (upbeat metal music) The only thing that could make it better is if it were available physically. Well, that and I’d like it if there were a few organic
bosses and enemies in the game, instead of just everything
being mechanical. I think the reason this
game gets no recognition is because it doesn’t
have Contra in the title. I guess they wanted it
to fly under the radar, and be relatively unknown. The honest answer is that
they wanted Hard Corps to be its own sub-series. But come on, they still should’ve included the Contra name! I mean, they’ve put the
official Contra name on many lesser games. Regardless, this game really
does need more appreciation. (upbeat rock music)
(guns blasting) (logo crashes) (fast-paced chipcore music) This is Mystical Fighter, for the Genesis, which was developed by KID
and published by Dreamworks. This is a one or two player beat-’em-up that’s really never mentioned. I rented this one back
when it was released, and it really didn’t appeal to me for the same reason it
probably doesn’t appeal to many people. And what is that reason? Well, the main characters are kabuki, which aren’t really warriors, but more associated with Japanese theater. Who wants that? I think if it had samurais, or ninjas, or just plain random dudes,
it would’ve had more appeal. Anyway, it takes place in feudal Japan, and you beat up several
different kinds of enemies along the way. You have an attack, and a jump button, and you can pull off
a few different moves. There’s a scroll that you can
collect, which will give you a special attack by
pressing the third button. Similar to Golden Axe,
the more scrolls you have, the more powerful your attack. Though they’re never
visually that impressive. In fact, that can be said
for most of the game, though it certainly
isn’t ugly, by any means. It just doesn’t go out of its
way to be anything special. As far as the gameplay
goes, it’s pretty smooth, and definitely fun. Pulling off your moves
is usually easy to do, and beating up the enemies feels good. I really like grabbing
my enemies by their feet, and spinning around
before tossing them away. Be careful, though, because
the longer you hold them, the more your life will go down. I also like running and
sliding into my enemies, which knocks them on their feudal ass. And it’s fun to grab
enemies, jump in the air, and then slam them down to the ground. I tend to lose most of my lives
by falling off of an edge, and the game makes sure
you fight by lots of edges. But don’t forget that you
can also toss your enemies off of those same edges. There are items that you can collect which will restore some of your life, and even give you a
limited special weapon. The levels never feel
too long, or too short. However, the game itself
can feel a touch short, with only five levels. Well, that is, unless you play it on hard. In fact, you can only
access the sixth level if you play it on the
hard difficulty mode. The music isn’t bad at all,
though sadly, it’s only in mono. Overall, I’d say that
this is a fun beat-’em-up if you can get past the silly
characters, and like I said, it can be played with two players. So, grab a friend, and
make Japan feudal again. It also might’ve been overlooked because there were a lot of
really good games for the system released for the system at the time. Still, you really can’t
go wrong with this one, just as long as you’re not
expecting Streets of Rage. (chipcore music) (logo rumbles) (chipcore music) Another game that suffers
from a similar identity crisis is Kabuki Quantam Fighter
from HAL, for the NES. Basically, your brain has
been scanned into the computer or something, and you
end up as a fancy kabuki, because your great, great
grandfather was one. That’s really the only reason for the kabuki-ness in this game. Well, actually, the Japanese version is meant to promote a film called “Zipang” which had kabukis, and they kept all of the
character graphics here. Nonetheless, you are a kabuki, and therefore you have zero
appeal to western audiences. This is a side-scrolling action platformer where you can attack
with your kabuki hair. If you crouch, you can do a kabuki punch. You can also select from
different kabuki weapons with the select button, similar
to the first Batman game on the system. As long as you have some kabuki chips in your kabuki chip
meter, you can use them. After most stages, a new kabuki weapon will be added to your
arsenal, that’s more powerful, but they eat up more kabuki
chips each time you use them. Lastly, you can climb
some walls and ceilings, as well as hang and jump
from certain objects. In fact, you’ll be doing a lot of this, so take the time to absolutely master it. Because this game wants you to fail. It requires very precise
platforming skills. In fact, precise platforming and timing is basically all that stage three is. I really like it, except
for these dumb ice blocks here and there. You’ve gotta be good, and
really, I recommend playing on a CRT if you can, because
lag isn’t gonna help you here. Even the bosses can be
tough, as their patterns are somewhat difficult to learn sometimes. Well actually, the last boss
was easier than I expected. The stages usually aren’t
very long, and overall, the graphics and sound are average. There’s certainly
nothing bad here, though. But you’re gonna have
to practice to get far, that’s for sure. How far can you get? (upbeat kabuki music) This next game is underrated, and it even uses a ninja
instead of a kabuki. In fact, it says ninja right in the title. Even among owners of this console, this game isn’t highly regarded. But that’s because it’s
barely even regarded at all. (upbeat techno music) (upbeat ninja music) Here’s The Ninja, on
the Sega Master System. This is a very early game for
the console, and basically, it’s an overhead run and gun. Just, without any guns. Instead, you’re a ninja who
throws a bunch of knives. One of the buttons on the
controller allows you to fire in the direction that you’re
facing, while the other button makes you shoot straight
up, no matter what. If you press both buttons simultaneously, you’ll disappear for a second, which makes you invisible, and invincible. This is really good for
dodging enemy attacks. If you get a red scroll, the music changes to become more exciting,
and now you’re throwing bigger stars, or pinwheel
darts, as the manual calls ’em. This is a much more powerful attack. The blue scrolls will
increase your running speed. There are also five green scrolls that will need to be
collected in order to find the last level, so always
be on the lookout for these, and shoot everywhere so that they appear. At the end of each stage is a boss fight. The bosses are usually the same dude, and he’s really easy to beat. This game is actually
based on an arcade game called Sega Ninja, or
sometimes even Ninja Princess, which featured a female protagonist. There are also a lot more items to collect in the arcade version, though
most are just for points. When porting the game home,
they didn’t just change the main character’s
gender, but also the music, and some parts of the levels, though it’s mostly intact otherwise. When I first rented this
game, back in 1988 or so, I didn’t think much of it. It was a really difficult game for me, and I couldn’t get very far at all. It was okay, at best, I thought. Then, maybe a decade or two later, I hear a couple of friends online talk about how much they love this game. That surprised me, so I
decided to revisit it. I’m much better playing
video games these days, than I ever was as a teenager. And I can mostly walk
through this game, now, but it still offers a challenge in spots, especially trying to find
all the green of scrolls. My opinion about the game has changed. I really love it, it’s
definitely very fun. Oh, and if you’re not
playing the Japanese version of the game, you’re
playing the gimped version. The Japanese version has
a couple of extra levels, which were cut from the
international release. Likely because they wanted to decrease the cost of the cartridge. Don’t get me wrong, there
are still a lot of levels on the international version. I think this game
would’ve been more popular if it had a better name. “The Ninja” is a name you’d
expect a game for the Atari 2600 or 7800 to have. It’s super-generic. But seriously, try it out. The game, itself, is not generic. (ninjacore music)
(shuriken beeping) (logo rumbles) (uplifting vocalization music) This is El Shaddai,
Ascension of the Metatron, which was released on
the PS3, and Xbox 360. This is a hack-n’-slash-style
action game, mostly. It’s got flavors of God of War,
and even a super-small dash of Devil May Cry. Story-wise, it’s kind of the
opposite of “Dante’s Inferno”. You’re on a mission to
bring the fallen angels back to Heaven. As you take damage, you lose your armor, but of course there are powerups
to help you get it back. If you die, you can tap
the jump and attack buttons together quickly to revive. You can also absorb red flamey things. According to the game, these
help raise your abilities. You have three different
weapons you can use. You can steal them from enemies after delivering enough
damage to stun them for a bit, or you can get them from
certain icons here and there. The first is a blade type
of weapon, called the Arch. This is probably my favorite
one to use, since it’s so fun. The Gale is a weird thing
that shoots projectiles, and honestly, it’s kind of a pain to use. I really don’t like it much at all. The last one is called Veil, which is more of a
melee-type punching attack, and it’s super-strong. Of course, each weapon has its advantages against certain types of enemies. There are plenty of different moves that you can do with each weapon, as well. This is one of those games
where you need to wait for the animation to finish
before you can do anything else. It’s one of the calling cards of this particular
generation of games, I think, though certainly not the only
one which has this issue. The enemies have this issue as well, so it can be tough to escape their attacks if you’re caught in one
of their animations. It doesn’t bring the game down much, and it’s still extremely fun to play. It’s also really confusing, at times. Like here, it’s showing the credits, but I’m supposed to be
fighting my way to the right. It took me a little bit to
actually figure this out. And, as you’ve likely already
noticed, the game’s visuals are absolutely outstanding. The stylistic design is second to none, and at no point does the game
ever look boring or average. There are lots of 2D segments
interspersed throughout, and even these are a sight to behold. There’s an amazing use of color, and it’s just all-around very well done. The music and sound are also done well, with lots of choirs, and the like. (singing in foreign language) And Jason Isaacs provides the
voice for your buddy Lucifel, who literally talks to God
on his cellphone for you. – [Lucifel] Yeah, we got
ourselves a situation. We just gotta trust him. Okay, talk to you later. – [Joe] The game itself
can get a touch repetitive, but I always found myself wanting to get further and further, just to see what the next area looks like. I’d really like to see this
game remade with 4K visuals, running at 60 frames per
second on the Playstation 5, or the Xbox Two Y, or whatever
they end up calling it. I think a lot of the reason
this game isn’t spoken of very much, is its name. A title like El Shaddai,
Ascension of Metatron isn’t exactly something
that’ll stick in your memory. I don’t even know why it has a subtitle. That only serves to cause more confusion. It was originally going
to be called Angelic, which I feel is a better name. Not the best name, but
definitely a better name. Oh well, it doesn’t matter now, and there’s nothing we can do about it. Just be sure to check this crazy game out. – You could clear this in 7
hours, if you’re good enough. (Enoch grunts)
(otherworldly music) (logo rumbles) (uptempo electronic music) – [Joe] This odd game
is called Silent Bomber, and it was brought to
the Playstation in 2000 from CyberConnect and Bandai. This game feels like a
cross between Bomberman, and maybe Burning Rangers? I’m not sure where the Burning
Rangers vibe comes from, but it’s definitely there. Maybe it’s the people
constantly talking to you, or the aesthetic of the character. Or all the fire. Otherwise, it plays like you’d expect a Bomberman action game to play. You’re a dude who runs around, and your main attack is
dropping a bomb on the ground. You detonate it with a different button, but you’ve gotta make sure
you’re clear of the blast area if you don’t wanna get hurt. You can also hold the button
down to lock on to enemies, and toss a sticky bomb at
them, and then blow it up. You have secondary powers,
like napalm and paralysis, which you can use the same
way as you use your bombs. Be careful, though, as you only have a limited number of these. You can also jump and dash. At first, you can only lay
down two bombs at a time. But as you collect more and more E-Chips, you’ll be able to drop
many more simultaneously. The enemies come at
you nonstop, so really, you wanna keep moving. Just run past them, lay a bunch of bombs, and then detonate ’em. The controls take some getting used to, since you need to use
two different buttons, each time you attack, but
it doesn’t take too long. It gets pretty fun, and
action-packed, that’s for sure. You’ll often have specific targets that you need to take down
before the game lets you move on. The stages can get pretty big,
and you only have one life. And the bosses have life
bars, which is a good thing, because these fights can take awhile. The graphics aren’t anything
special for the system, in fact they’re quite bland and colorless. But they get the job done, I guess, and that doesn’t mean
that you won’t have fun. The sound and music are good, but again, nothing exceptional. There’s also some full-motion-video
with some cheesy CG between some of the stages, if
you’re into the goofy story. And the story can be
summed up with this line. – My only duty is to destroy
my designated target. I’m concerned with nothing else. – I mean, that’s really
all you need to know. When it comes down to it,
this is an awesome game, that could perhaps use
more checkpoints and color. It came out when the Dreamcast was already making
everything else look bad, and the hype for the PS2 was gearing up. Check it out. (intense electronic music) (explosions booming) Okay, I don’t even know how
to segue into the next game. It’s incredibly overlooked. I mean, I own it, but I often
forget that it even exists. But it you give it a
chance, it’s pretty fun. And another one of the games that are in this upcoming segment, I initially didn’t care much
for, but now I really like it. So check it out! Why the hell did I do that? (upbeat electronic music) (fast-paced chipcore music) Another game you rarely hear
anyone mention is Marvel Land, on the Genesis, from Namco. Basically, you’re a strange little dude who’s trying to save the
amusement park from the Mole King. You’re also trying to
rescue the four fairies who protect the park. Needless to say, almost this entire game takes place in an amusement park. You jump around, and you
can defeat most enemies by landing on top of them. However, there are treasure chests with powerups that you can get. This one makes a bunch
of mirror images of you, called a Spirit Tail. If you press the attack
button, you can swing it around to defeat enemies, and grab items. You can also use it as a swing. Each time you kill an
enemy, one of you disappears from the Spirit Tail. If you grab an L icon,
you gain an additional you to the Spirit Tail, if you
have less than eight, total. This icon adds wings,
which let you jump higher. You can also kind of float in
the air by flapping the wings with the jump button. The S icon will give you an extra dude. There are also some bad
icons, which can cause you to lose a life, or a
piece of your Spirit Tail, so be careful. The control is responsive,
though a bit slippery at times. It definitely takes some getting used to. This originally was an
arcade game that didn’t see very wide distribution, and I’ve certainly never
stumbled upon one in the wild. They did a decent job with the port, though it definitely downgraded
as far as visuals go. But it still looks nice. The even kept some of the
rotation in, like these platforms. Beware, though, because
platforms can rotate on you without notice, and get
you into some trouble. The music is nice, though
certainly not among the best on the console. (bright music) Memorization is key, here. And fortunately, you
have unlimited continues, as well as a password. It’s easy to keep trying and
trying until you get it right, if you have the patience. There are four worlds
with seven stages each, not counting the bosses. In many stages, you can
find warps to other stages, or even different places
in the same round. These can be essential sometimes, so be sure to remember
where the best ones are. The boss stages are all unique, and don’t feature a typical battle. Instead, you need to play
their little minigame. I like the bonus stages
after you beat a boss, since they feature a bunch of characters from different Namco games. If you’re up for the challenge, I definitely recommend this one. (logo rumbles) (fast-paced chipcore music) One game that’s certainly not unknown, but you never hear much about
these days, is Shatterhand, from Natsume and Jaleco, on the NES. This was released at the end of 1991, after the Super NES was already out, so it’s no wonder it got overlooked. Anyway, check out the cover for this game. How could you not buy that? Who wouldn’t wanna be
friends with this guy? The good news is that
you get to play as him, and experience a typical day in his life, punching things to death
with his bare fists. That’s right, fisticuffs are
your favorite method of attack, and that means your range is short. The bad guys don’t care, though, and they’ll constantly shoot at you. After you get past the intro stage, you can choose from the next
five areas, Mega Man-style. As you wander through each stage, there are boxes that you can punch open. Sometimes, these contain the
Greek symbol for alpha or beta. You can change which symbol
they represent by punching them, because punching is how you deal with every facet of your life. Once you collect three of
these, a little robot buddy comes down and helps you out for awhile. And depending on the order
in which you collected the alpha and beta symbols,
you get a different style of robotic attack. There’s a total of eight
different attack styles, and it’s always fun to see
what a new combination does. You can also collect coins from
boxes, and defeated enemies. You use these at various
platforms, which can affect you, and the price is listed
right on the pedestal. 100 coins changes your color,
and doubles your attack power. Since most enemies take
tons upon tons of hits, you absolutely want this. 300 coins restores your health bar. These are often found
right in the nick of time. Lastly, 2000 coins will
get you an extra dude, and you’ll probably be needing this, too, since the game is no cakewalk. Yeah, it’s tough, but fortunately, you have unlimited continues. So you always wanna keep trying. I really like the graphics in this one, they’re very detailed. One of the stages even has
some nice parallax scrolling. Sometimes the stage will
throw something crazy at you, like flipping upside down. This will remind you a lot of Metal Storm, if you played that one. You can also climb fences,
and it can be a little awkward to fight enemies this way,
but it doesn’t take long to get used to. The music is good, and it
never gets on your nerves, but it’s nowhere as good
as some of the classics on the system, like Batman,
or Mega Man 2, for example. (midtempo chipcore music) But honestly, the game itself
deserves to be ranked up there with the likes of Batman, or
at least, well above the likes of Bayou Billy. The only real change that I’d make is to reduce the amount of damage that the normal stage enemies can take. But seriously, this is
definitely in the upper echelon of NES games. (logo rumbles) (upbeat music) Finally, is Super Adventure
Island II from Hudson, on the Super Nintendo. I imagine that this one gets overlooked, mainly because it’s radically different than all the other Adventure Island games. In fact, this one feels
like Hudson was going for a Monster World type of approach. A lot of people are put
off when they first try it. And, I admit, I was one of those people. But at the urging of some
viewers, I’ve revisited it, and you know what? It really is worth playing. Basically, you’re
honeymooning with your wife, whom you just rescued from the first Super
Adventure Island game. Suddenly, a storm happens. You both lose your memories, and wash up in different places. She gets kidnapped, and yeah, once again, you have to rescue her. This one is kind of RPG-ish,
with money to collect, and even random battles. There’s an overworld, where you
make your way to new islands on a raft. This is where the random battles happen. You don’t have any experience to gain, just coins and potions to collect. Sometimes a random battle won’t even yield any tangible results. Honestly, the random
battles don’t really do much for the game, but at
least they’re super-quick. There are plenty of places
to visit on the map, ranging from entire
islands, to single rooms. You’ll eventually find
and be able to equip weapons and armor. Each island stage is large,
and very cryptic, needing you to eventually gain an ability,
or move a switch to proceed. As you may know, I don’t really
care for puzzle platformers, but I don’t really consider
this to be in that genre. It doesn’t overdo it to death, like the recent Monster Boy does. It’s just right, and not annoying at all. The toughest thing is
remembering where these places you previously couldn’t get to were, because you’ll need to
do some backtracking. The action is fun and responsive. The biggest issue is
that the enemies respawn once their initial place gets
even a pixel off the screen. But it’s never overwhelming, or anything. The visuals are done quite well,
with plenty of nice colors. Even the music is great, in both composition and sound quality. Highly listenable stuff here,
that doesn’t overuse reverb, or sound muffled in the least. I never even heard about this
one back when it was released, as nobody seemed to give it much coverage. Likely because there were so
many bigger games coming out at the time. Overall, I’m glad I tried this game again, and you should check it out for yourself. Okay, so those are nine games
that are criminally underrated that need more attention and love. Like I said, I’ve got more
games for future episodes of this, but why don’t
you let me know what games you think are underrated, and
maybe I’ll include your game in the next one of these episodes, and bump someone else’s suggestion
off, because it was crap! So let me know, and in the meantime, thank you for watching Game Sack. (midtempo guitar rock music) I can’t cut to the credits
until the music swells up. Brian, can you swell the music up, so we can go to credits, please? It’s over. Mr. Brimaxian? He plays the music live for each and every individual
episode, it’s not like I have this prerecorded,
and can fully control it during editing, or anything. Brian, hello? Oh finally, about time, here we go! (upbeat bluesy rock music) A couple people recommended
Tube Slider on the Gamecube as a criminally underrated game. Well I doubt it’s criminally underrated, in fact I bet it’s justifiably rated. Let’s find out together. (chuckles) Tube Slider. Lemme just slide this
into the Gamecube’s tube and get this going. (upbeat electronic music) Man, what kind of broken-ass
F-Zero nonsense is this? Well, graphics are okay, I guess. And the controls are adequate. Listen to those nasty
sound effects, though. Ew. What’s more, is you simply
cannot lose on the first session, there is no challenge at all. But on the second session,
you can’t even place, because it’s so damn unbalanced. And it’s not fun, because
you’re playing the same tracks as you did in the first session, over and over and over again. Well, it turns out the
game is properly named. It makes me need to slide
something out of my own tube!

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100 Comments
  1. Game Sack

    What are some games that YOU feel are criminally underrated… and why??

  2. 1stgengsx

    Vice project doom?

  3. Some random person’s account

    Gamesack is criminally underrated

  4. Josh Copeland

    Subterrania on Sega Genesis!!!

  5. kidfazer

    So glad you talked about Hard Corp Uprising holy crap

  6. spf5Ø

    Blast Corps on N64. Haven't played since release but it stuck with me in a big way

  7. lance lindqvist

    Awesome

  8. Goof Love

    Thank you so much gamesack

  9. StrayGamer

    Gremlins 2 on NES. Graphics are amazing and music is some of the best you will hear on an 8-bit system.
    Rocket Knight Adventures on MegaDrive/Genesis. Controls and physics are top notch, the presentation is really cute and again, the music is amazing.
    Busters Hidden Treasure on MegaDrive/Genesis. Gameplay is really fun and fast but gets really challenging after the 1st few levels, graphics are really greatly detailed and once again, the music is amazing.
    Spot Gos to Hollywood on PS1 & Saturn. Graphics are gorgeous and gameplay is fun addictive and challenging.
    Casper on PS1 & Saturn. Challenging but addictive puzzle game with really atmospheric music and environments. Jumping Flash on PS1. Really unique 1st person platform game. Presentation is great and colourful and i would love a remake for the PSVR.
    SkullMonkeys on PS1. Amazing claymation platform game full of comedy and really challenging gameplay with a great soundtrack to match the wacky art style.
    Heart of Darkness on PS1. Great puzzle platformer like Abes Odyssey but more colourful, still just as challenging and fun though.
    Obscure on XBox. Great co-op survivor horror game that is lots of fun.
    Sonic Lost Worlds on WiiU. Really fun game with gorgeous colourful graphics and great music, not even Sonic fans talk about this 1 much despite it being 1 of the better Sonic games in recent years.

  10. Aaron G

    Glad I work nights for the season so I can catch this early.

    Love the sack, man.

  11. DigitHack

    Nice episode ?
    Well done mate
    happy to see shatterhand on the list

  12. Ryan Christensen

    Aw, Kabuki Quantum Fighter.. love that game. Really squeezing out the childhood nostalgia X)

  13. Moosolini

    I can’t believe someone finally mentioned Hard Corps Uprising! Such an amazing game that no one played.

  14. Oak

    Kabuki characters didn’t appeal to most people and the word Ninja is too generic for a title. They should have combined the two together for a winning formula! XD

    Anyway, glad to see you cover Hard Corps Uprising and El Shaddai, those 2 definitely deserve more attention.

  15. joesaiditstrue

    Dude I get more information from your videos than I ever did from EGM or Gamefan ?

  16. Can't I pee in peace?

    Shadow Man! Shadow Man!

    Did I mention Shadow Man? (Sequel is mostly crap though)

  17. eS Te

    Good Morning from Switzerland ??

  18. TwoBlackMarks

    In this day and age it is hard to find a underrated old game. But kind of overlooked games could be:

    Lost World Mega Drive, one of the last 16Bit SEGA games, released in 32bit times, good graphics and fun, a bit different.

    The newest Strider game, very good, I bought it on Xbox One when there was almost no games available, this is an excellent game! Metroidstridvania..

    Exhumed/Powerslave PSX/Saturn, probably the best first person shooter on PSX and has backtracking after acquiring new skills, higher jump etc. A bit different with those elements, PC version is totally different.

    Sky Force shmup series, Shmups are always underrated by those who are not interested/never tries them, and those who are interested in them almost only like bullet hells and hates "euro-shmups"..
    Buy these straight away on your favorite console!

    The Ooze Mega Drive is very cool and original, but hard.

    Crusader No Remorse on PSX/Saturn, I prefer No Regret on PC, but I just love these games. I think the Saturn version is better than PSX, but only have an PSX to play on so do not know for sure..

  19. StoneMonkWisdom

    Shatterhand in America was originally called Tokkyū Shirei Soruburein (Super Rescue Solbrain) in Japan and was based on a Japanese tokusatsu television series that ran for 53 episodes from 1991 to 1992. Tokkyū Shirei Solbrain has cutscenes and your hero is metal hero!

  20. Big Low

    I think one of the most criminally over looked gem is" Deadly Premonition" for Xbox 360

  21. Radgie X

    Could you guys do a VR episode? Some great games on VR

  22. willznuts

    Great video! I strongly recommend Trap Gunner for the PS1; it's fantastic!

  23. TheJadeFist

    Time Stalker for the Dreamcast is a pretty good little RPG you never hear mentioned but I put hundreds of hours into that way back in the day.

  24. ravager48

    Saw Shatterhand in the thumbnail, couldn't agree more.

  25. Victor Andrés Bastida Torres

    Hard corps uprising is love and live. Beautiful

  26. Tom Hair

    I watch lots of you tube and just about all of it is gameing related (usually battlefiled related) but without doubt gamesack is the one I look forward to the most. Joe could you beat metal Jesus in a fist fight?

  27. Tasker Matic

    Star control on Amiga

  28. Hector4144

    Maui Mallard in Cold Shadow is heavily underrated

  29. ravager48

    03:28 Like Contra Rogue Crops… cough

  30. MegaManNeo

    My highlight of this episode really is the anime == cartoon bit because I know myself just how much haters gonna hate it ?

    Otherwise I can't think of any game specific.
    Maybe MegaMan Powered UP for its SD characters alongside Maverick Hunter X, especially since those came out on PSP exclusively.

  31. M W S

    I really hate when games have you collecting items and icons and breaking boxes, only to have certain boxes that do not indicate what is contained within that may contain an item inside to deal out to injure your character.

  32. TehNewParalyzer

    The Granstream Saga is a game I feel never got any attention that it deserved. The music was incredible and when I think of good PS1 tunes that game comes to my mind often. I wish it did for other people.

  33. Jerome Brown

    Great vid Joe, if you do part 2 maybe check out Ninja Baseball Batman. It's a side scrolling beat em up that never left the arcade. The great James Rolfe himself did a rant video about how underrated this was.

  34. hteekay

    Joe better get a co host soon, he's so lonely he's starting to hallucinate a friend out of thin air

  35. portwain

    Mytran Wars for psp is CRIMINALLY UNDERRATED.

  36. Vectrex28

    >Shatterhand's music is nowhere near as good as the classics
    Bruh

  37. 16 8 9 12 12 9 16 Eagle

    That Contra prequel… SMFH, I hate that. When prequels are way more advanced than the main story (Star Wars). Such a dumb idea.

  38. Owen George

    Omega boost ps1. Have a nice score war with your friends!

  39. RidinSpinaz04

    You had me at Hard Corps Uprising. That game is the tits.

  40. Snake Friesia

    The Ninja ! yay ! i got it !

  41. COLGrimm

    Hmmmm all the games with dragons in them?

  42. Internet Tough Guy

    Hard Corps Uprising doesn't need a physical version. It needs a PC port.

  43. Tushnim Gangopadhyay

    Please milk this idea!!!! I don't care how many videos you make out of this, I'll watch them all!

  44. _ Zoinks

    Tubeslider is painful at first but then you get used to it.

  45. _ Zoinks

    I started out loving Tubeslider until it got harder

  46. fireaza

    Regarding that little nugget of bait you dropped about "cartoon" vs "anime", yes, in Japan, they do call it all "anime". For English speakers, "cartoon" is often used as a synonym for "animation" which is what "anime" obviously is. Where things get messy is a lot of people also use the word "cartoon" to refer specially to animation that's intended to be exaggerated and comical. Which when it comes to Japan's animation, would apply to the likes of "Panty & Stocking with Garterbelt" and "Dead Leaves", but wouldn't apply to all of it. Disregarding the fans who think the term "anime" is a label of superiority, this is why a lot of fans prefer the term "anime" over "cartoon", it's a better fit than "cartoon" is.

  47. Sandman Slim

    28:27 E. Honda cameo

  48. _ Zoinks

    Joe: let's play Tubeslider.
    Dave: I'm out

  49. Strarkior

    The japanese version of Kabuki Quantum Fighter was fan-translated in 2013. It's a "Streets of Rage 3" situation where the same game has a different story

    Now, about some criminally underrated games, I'd say Bujingai for the Ps2 (Bujingai Swordmaster in Europe or Bujingai The Forsaken City in the US) a pretty good Hack n' Slash. A little short, but a good game nonetheless

  50. Tiger

    this should be called underrated retro games, wtf

  51. Jason Katz

    If anyone out there still isn't quite sure about El Shaddai, play it. It's a fantastic game. He didn't even show the cyberpunk stylized motorcycle stage!

    Glad to see it make the first episode, since I would have definitely suggested it for future shows.

  52. Taranchule

    The Ninja is awesome. First game I owned.

  53. Cincinnati James

    I love The Ninja

  54. datamanmachine

    Soooo these are…….HIDDEN GEMS?!

  55. Justin Cherriman

    Great idea. Bound on the PS4 is something you must play. It's a good one to wind down to in the evening. I don't see many games that have a dancing element. The music and visual style is very unique.

  56. Jake Dandy

    Evil Joe is evil

  57. mdqp2

    Dear Dave,

    Joe is becoming EVILER and EVILER with each episode. You might want to borrow a few copies of Snatcher, just to keep him in check.

  58. Dirty Harry

    I love shatterhand

  59. Aris Artemis

    Very good episode! Thank you Joe, thank you guys) Russian viewers enjoy your show.

  60. manuelmetallica

    God of war ps4

  61. Lord Thanos

    GREAT VIDEO! thank you for providing this free service to the gamer community!

  62. Stephen G

    Mickey Mouse land of illusion on sega game gear/megadrive

  63. Dave Mudgett

    As a long term contra fan. This is my favorite. So much depth.

  64. Nicolaus Camp

    Take a shot every time "kabuki" is mentioned.

  65. Чешир Котовский

    In ShatterHand you can get power suit if you collect the same type of robot (if it's not destroyed yet). It will give you invincibility and addtional power for 15 seconds. Also in japanese version of the game (which is based on some TV show) one of the levels is completely different, so check it out)

  66. ボロ from EU

    Crazy Castle series

  67. Dave Mudgett

    Kabuki was an amazing game. I remember renting it on a whime.

  68. Valmir Junior

    I remember briefly a platform game on the NES that was played on a amusement park. Unfortunately, i don't remember the title

  69. Serpico's Beard

    Lost planet.
    An awesome Japanese third person shooter from the early days of the xbox 360 which i don't really see anyone talk about. The sequel was ok and the third game was a westernised version of the formula so it killed the series.

  70. Lee Evans

    “Bay-you” billy? It’s pronounced “bye-you” billy! I’m offended!!!

  71. vic viper

    All these games have tripled in price now

  72. Teddy Peterson

    Both Eternal Champions/Vigilante games are severely over looked. My favorite game ever Brigande is yet another game barely on the radar

  73. Barend Combrink

    I'd say Power Blade 2 for the NES needs more love. It's really good, but I never hear people talking about it.

  74. Mugo Urth

    Saw the AVGN "'Sup, man!" Guy.

  75. Petit

    Kabuki is a futuristic Shantae

  76. Joseph Freese

    Underrated masterpiece. Solstice on the NES. Also, this episode was so awesome.

  77. Kevin Dudley

    Terrific episode. Make this a regular series of videos if possible.

  78. rickisgrate

    I feel this channel has become a bit stale since dave or Joe left, I forget which one is which

  79. Petit

    El Shaddai looks so cool. Definitely will play

  80. Dave Mudgett

    Everyone called stepdad Shatterehand growing up.

  81. Raine Phoenix

    One game I play through many times a year is Bonanza Bros. Yeah, it's short, it's easy and can be found pretty much anywhere given the various re-releases, but I never hear anyone talk about it. It is one of my favorites, though.

  82. bayonetwork77

    FFT on the gba and FFT2 for the DS. I seem to be in a minority that prefers them to the ps1/psp versions. No one ever covers them.

  83. Laatikkomafia

    Vice City: Stories.

  84. Mugo Urth

    Honestly, I can't say I found anything interesting in this video. I was hoping there would be at least one anthro starring game, but then I remembered you guys seem to dislike anything starring an animal. It sure seems like it, anyway, because every time you review an animal game you say "oh, I didn't like this game that much."

  85. Anxious Neck Games

    El Shaddai fuckin rocks dude. The Last Guardian is way underrated.

  86. Andrei Mina

    Joe, if you will ever make a sequel to this episode, I suggest covering Omikron : The Nomad Soul for Dreamcast, I think that for a 1999 game it was really ambitious

  87. Michael Benhuri

    Joe, They call the cartoons Japanamation get it right

  88. H.D Beird

    I'd say The Last Guardian. Obviously taste is subjective but I would say its my favorite Fumito Ueda game. What can I say, it really tugged at my heart strings. I wouldn't say the game isn't talked about but its always in relation to Ico and Shadow of the Colossus, which I also love to death. Just not as much as One Boy and his Cat Pigeon

  89. Zombie256

    Days Gone is the most criminally underrated game of this year.

  90. Lyfe H8er

    PS2 _ Godhand, Castlevania: Lament of Innocence, HalLife, shadow of rome and manhunt 2.

  91. Pentagen

    Praise Joe for mocking obsessive Japanese cartoon fans who think that Japanese cartoons aren't cartoons.

    "Anime" is the Japanese word for animation. Family Guy is just as much anime as Urusei Yatsura is anime.

  92. leo weber

    Been trying to remember silent bomber for years had so much fun with that game but have always got it confused with ghost in a shell. Maybe due to the design of the enemy. What great game. Thanks

  93. Pyrons Lair

    Nice episode Joe, nice sack of games. Shattered hand is the localization of Solbrain game to the western audience, since this type of show make a huge success in Brazil I played the both versions back in the days.. But both versions a are good but shattered hand got more polished

  94. RockmanSam

    I'd say "Final Fantasy Crystal Chronicles: The Crystal Bearers" for the "Wii" is pretty underrated

  95. johneygd

    I love that sony crt tv at the end!!!

  96. Daniel Villanueva

    As a Japanese language student, is so refreshing hearing someone on internet that understands that anime and cartoon are exactly the same!

  97. soggyhydrox

    Low G Man on the NES

  98. Daniel Villanueva

    >It didn’t appeal to me probably because the same reason it didn’t appeal to many people
    >Shitty generic genesis style looking game?
    >Kabuki
    >aaaahhhhhh

  99. AWE SOME

    Micro Maniacs is one of my favourite games ever. I hardly ever hear anyone mention it. And I really like Atomic Runner.

  100. William Overton

    I had the game silent bomber that's smash tv meets bomberman totally cool

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